Ark Survival Ascended
- 70 Player Supported Players
- 4 vCPU 4GHz
- 16GB DDR5 RAM
- 50GB NVMe SSD
- Unlimited Bandwidth
- Crossplay & Mod Support
Run your own ARK: Survival Ascended world with the maps, rates and mods your tribe wants. Mods come from CurseForge and install when players join, on PC and on console.
Maps
Game facts from the official ARK wiki and CurseForge support, checked in October 2026.
Memory decides the most. Every map runs as its own server, so plan the size per map.
Find your size
| Feature | Small tribe One map, up to 10 players | Recommended Community One map, up to 30 players | Busy map One map, up to 70 players | Cluster Two or more maps |
|---|---|---|---|---|
| Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore. | 10 GB | 12 GB | 16 GB | 12 GB per map |
| CPU coresThe official wiki plans 4 logical cores per server; single-core speed matters most. | 4 | 4 | 6 | 4 per map |
| Disk spaceThe server install is about 11 GB; saves, backups and mods come on top. | 30 GB | 40 GB | 50 GB | 30 GB per map |
| Typical use | Friends on one map | A community server with mods | Large tribes, high rates and many mods | Several maps with transfers |
One map, up to 10 players
One map, up to 30 players
One map, up to 70 players
Two or more maps
The official ARK wiki measured 8–10 GB for The Island and 10.5–12 GB for The Center on empty maps. Players, tames, bases and mods add to that.
What you can change on an ARK: Survival Ascended server, and what your players should know.
List mod project IDs with -mods. The server updates them when it starts, and players get missing mods when they join.
Some mods are paid. Every player buys them, and a purchase on one platform does not carry over to another.
Start each server on a map such as TheIsland_WP or Ragnarok_WP. Astraeos and Lost Colony are sold separately.
Give several maps the same -clusterid and a shared cluster folder, and survivors can move between them.
Steam, Xbox Series, PlayStation 5 and Microsoft Store players can play together; -ServerPlatform sets who may join.
Set taming, harvesting and XP rates, PvE or PvP and much more in GameUserSettings.ini and Game.ini.
Four steps from the first map to your first tame.
One map or a cluster: plan the memory for each map with the table above.
Choose the one closest to your tribe from our 20 game server locations.
Add CurseForge mod IDs with -mods, choose the platforms with -ServerPlatform and set your rates in GameUserSettings.ini.
Tick Show Player Servers in the server list and search for your server, or type open with the address and port in the console.
Unofficial servers only appear when players tick Show Player Servers in the server list and refresh it. Players can also join through the console with open followed by the address and port.
70 by default. Set the limit with -WinLiveMaxPlayers on the command line; the MaxPlayers line in GameUserSettings.ini has no effect in ARK: Survival Ascended.
The official ARK wiki measured 8–10 GB for The Island and 10.5–12 GB for The Center on an empty map. Players, tames, bases and mods add to that, so plan 8–12 GB per map and more for busy servers.
Yes. ARK: Survival Ascended has crossplay between Steam, Xbox Series X|S, PlayStation 5 and the Microsoft Store. Choose who may join with -ServerPlatform, for example PC+XSX+PS5; writing ALL explicitly is the safest choice.
Mods come from CurseForge. Add their project IDs with -mods; the server updates them when it starts. Players see the mods a server needs, and the missing ones install when they join, on PC and on console.
Paid mods on CurseForge. Every player who wants to use one buys it, and a purchase on one platform does not carry over to another.
The Island, Scorched Earth, The Center, Aberration, Extinction, Ragnarok and Valguero, plus Astraeos, Lost Colony and Genesis: Part 1. Each map runs as its own server; Astraeos and Lost Colony are sold separately.
Yes, as a cluster. Start every server with the same -clusterid and a shared -ClusterDirOverride folder, and survivors can transfer between the maps.
In GameUserSettings.ini under [ServerSettings] and in Game.ini: taming speed, harvest amounts, XP multipliers, difficulty and PvE or PvP. Restart the server after a change.
No. ARK: Survival Evolved is the original Unreal Engine 4 game, with its own dedicated server and Steam Workshop mods. ARK: Survival Ascended is the Unreal Engine 5 remake, and the two cannot join each other’s servers.
Tell us your maps, players and mods, and we will help you plan the right ARK server.