The Front server hosting for your own war
Run The Front on a server with your own rules: a PvE world for friends or a PvP server for a community. The official dedicated server takes its settings at launch, from the player limit to friendly fire.
- The official The Front dedicated server for Linux and Windows
- Your own player limit, password and admins
- PvP or PvE rules and friendly fire settings
- Login queue and save interval for busy servers
- Players
- You set the limit (MaxPlayers)
- PortsSet at launch with -Port, -QueryPort, -BeaconPort and -ShutDownServicePort.
- Game, query, beacon and shutdown ports
- Server software
- The Front Dedicated Server (app 2334200)
- Config
- Launch parameters
- Version
- 1.0, released October 2025
- Anti-cheat
- EAC, switchable (-UseEAC)
Options
- PvP
- PvE
- Friendly fire
- Login queue
- Password
- Linux
Game facts from The Front’s Steam page and announcements, SteamCMD app data and the LinuxGSM server configuration, checked in October 2026.
- DDoS protection
- ۲۰ game server locations
The Front plans are being prepared
Tell us your player count and whether you run PvP or PvE, and our team will reply with the options. Or open a ticket and we will let you know when the plans are online.
How much RAM does a The Front server need?
Players, their bases and the vehicles they build decide the load; plan for the world your server will have in a few weeks.
Find your size
| Feature |
Small group
Up to 10 players
|
Recommended Community
Up to 20 players
|
Large
Up to 40 players
|
|---|---|---|---|
| Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore. | 6 GB | 8 GB | 12 GB+ |
| CPU coresThe game simulates the world mostly on one thread, so fast cores matter more than many cores. | 2–3 | 3–4 | 4+ |
| Disk spaceRoom for the game files, the world and its backups, plus updates and mods. | 35 GB | 40 GB | 50 GB |
| Save intervalHow often the world is written to disk (-SaveWorldInterval). Shorter intervals lose less progress but write more often. | Set per server | Set per server | Set per server |
| Typical use | Friends on a PvE world | A PvP or PvE community | A busy public server |
-
Small group
Up to 10 players
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 6 GB
- CPU coresThe game simulates the world mostly on one thread, so fast cores matter more than many cores.
- 2–3
- Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
- 35 GB
- Save intervalHow often the world is written to disk (-SaveWorldInterval). Shorter intervals lose less progress but write more often.
- Set per server
- Typical use
- Friends on a PvE world
-
Recommended
Community
Up to 20 players
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 8 GB
- CPU coresThe game simulates the world mostly on one thread, so fast cores matter more than many cores.
- 3–4
- Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
- 40 GB
- Save intervalHow often the world is written to disk (-SaveWorldInterval). Shorter intervals lose less progress but write more often.
- Set per server
- Typical use
- A PvP or PvE community
-
Large
Up to 40 players
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 12 GB+
- CPU coresThe game simulates the world mostly on one thread, so fast cores matter more than many cores.
- 4+
- Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
- 50 GB
- Save intervalHow often the world is written to disk (-SaveWorldInterval). Shorter intervals lose less progress but write more often.
- Set per server
- Typical use
- A busy public server
The developers publish no server hardware figures; these starting points follow the 20 GB install and common practice for Unreal Engine survival servers.
Server rules at launch
The Front’s dedicated server reads its rules from launch parameters, so every setting is in one place.
Player limit and queue
Set MaxPlayers, and a login queue with MaxQueueSize and QueueThreshold for busy evenings.
Combat rules
ServerFightModeType sets the combat mode; IsCanSelfDamage and IsCanFriendDamage control self and friendly damage.
Password and admins
ServerPassword keeps the server private and ServerAdminAccounts names your admins.
Saves
SaveWorldInterval sets how often the world is saved; UserDir decides where the save data lives.
Anti-cheat
UseEAC switches Easy Anti-Cheat on or off for the server.
Linux and Windows
The dedicated server is free on Steam with Linux and Windows files.
Set up your The Front server
Four steps from the first choice to the first base.
-
Pick rules and size
PvP or PvE, friendly fire on or off: then pick the size from the table above.
-
Pick a location
Choose the one closest to your players from our ۲۰ game server locations.
-
Set the launch parameters
Name the server, set the player limit, password, admins and save interval.
-
Invite your players
Players find the server by its name in the server list and enter the password if you set one.
Other game servers you might like
Frequently asked questions
Can I host my own The Front server?
Yes. The developers publish a free dedicated server on Steam with Linux and Windows files, next to their own official servers.
How do I set the player limit?
With MaxPlayers in the launch line. For busy servers you can add a login queue with MaxQueueSize and QueueThreshold.
Which ports does the server use?
A game port, a Steam query port, a beacon port and a shutdown service port, each set with its own launch parameter: -Port, -QueryPort, -BeaconPort and -ShutDownServicePort.
Can I run PvE instead of PvP?
Yes. ServerFightModeType sets the combat mode at launch, and IsCanFriendDamage and IsCanSelfDamage decide whether players can hurt teammates or themselves.
How do I add admins?
List their accounts in ServerAdminAccounts. IsShowGmTitle decides whether admins carry a visible title in the game.
Can I make the server private?
Yes. Set ServerPassword and share it only with your players.
Can I move my single-player world to the server?
Community guides describe moving a solo or hosted save to a dedicated server by copying its save folder. Back up the save first and keep the server on the same game version.
Is The Front finished?
The Front left Early Access with version 1.0 on 30 October 2025 and still receives patches; keep the server updated so players on the latest version can join.
Ready to hold the front line?
Tell us your player count and rules, and we will help you pick the right server for The Front.