Rising Storm 2: Vietnam server hosting for 64-player battles
Run your own Rising Storm 2: Vietnam server for your clan or community. Choose the game modes and maps, add Workshop content and keep 64 players fighting in the jungle.
- Official dedicated server from Tripwire
- 64-player battles in Territories, Supremacy and Campaign
- Steam Workshop maps and mutators
- Size advice for clan and public servers
- Players
- 64-player battles
- ServerA free Steam tool of about 21 GB; there is no Linux build.
- Windows dedicated server (Steam app 418480)
- Game modes
- Territories · Supremacy · Campaign
- Workshop
- Steam Workshop content
- Anti-cheat
- Easy Anti-Cheat
- Version
- 1.7 quality of life update (July 2026)
Game modes
- Territories
- Supremacy
- Campaign
- Workshop maps
- WebAdmin
Game facts from the Steam store, Tripwire’s update notes and the Steam app data of the dedicated server, checked in October 2026.
- DDoS protection
- ۲۰ game server locations
Rising Storm 2 plans are being prepared
Tell us your slot count, game modes and Workshop maps, and our team will reply with the options. Or open a ticket and we will let you know when the plans are online.
How big should a Rising Storm 2 server be?
Player count drives the load: a full 64-player battle needs far more than a clan training night.
Find your size
| Feature |
Clan
Up to 32 players
|
Recommended Full battle
Up to 64 players
|
Modded
64 players with Workshop maps
|
|---|---|---|---|
| Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore. | 4 GB | 6 GB | 8 GB |
| CPU coresThe Unreal Engine 3 server runs the match mostly on one thread, so clock speed matters. | 2 | 3–4 | 4 |
| Disk spaceThe dedicated server is about 21 GB; leave room for Workshop maps and updates. | 30 GB | 30 GB | 40 GB |
| Typical use | Clan training and private matches | Public 64-player servers | Community servers with custom maps |
-
Clan
Up to 32 players
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 4 GB
- CPU coresThe Unreal Engine 3 server runs the match mostly on one thread, so clock speed matters.
- 2
- Disk spaceThe dedicated server is about 21 GB; leave room for Workshop maps and updates.
- 30 GB
- Typical use
- Clan training and private matches
-
Recommended
Full battle
Up to 64 players
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 6 GB
- CPU coresThe Unreal Engine 3 server runs the match mostly on one thread, so clock speed matters.
- 3–4
- Disk spaceThe dedicated server is about 21 GB; leave room for Workshop maps and updates.
- 30 GB
- Typical use
- Public 64-player servers
-
Modded
64 players with Workshop maps
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 8 GB
- CPU coresThe Unreal Engine 3 server runs the match mostly on one thread, so clock speed matters.
- 4
- Disk spaceThe dedicated server is about 21 GB; leave room for Workshop maps and updates.
- 40 GB
- Typical use
- Community servers with custom maps
Tripwire publishes no server hardware figures that we could confirm; these starting points follow from the install size and the 64-player design.
Game modes, maps and Workshop
The server runs every official mode; Workshop content adds maps and mutators on top.
Three game modes
Territories for attack and defence, Supremacy for holding objectives, and Campaign across a series of maps.
Official maps
More than 20 maps and six armies, from jungle to city fighting.
Steam Workshop
Add Workshop maps and mutators; players download what the server uses when they join.
WebAdmin
Tripwire’s browser admin panel for the map cycle, players and server settings.
Easy Anti-Cheat
Players connect through Easy Anti-Cheat, which the game client starts on its own.
Set up your Rising Storm 2 server
Four steps to your first 64-player battle.
-
Choose slots and modes
Clan server or public 64-player battles: pick the size from the table above.
-
Pick a location
Choose the one closest to your players from our ۲۰ game server locations; ping matters in a shooter.
-
Set the name and map cycle
Name the server, set admin and game passwords, then build your map cycle and add Workshop items.
-
Join the fight
Find the server in the in-game browser, or add it to your favourites with its address.
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Frequently asked questions
Is there an official Rising Storm 2 dedicated server?
Yes. Tripwire ships the Rising Storm 2 dedicated server as a free Steam tool (app 418480). It runs on Windows and takes about 21 GB of disk.
How many players can a Rising Storm 2 server hold?
Rising Storm 2 is built for 64-player battles. You can run fewer slots for clan nights; the full 64 needs the most memory and CPU.
Which game modes are there?
Territories, where one side attacks objectives in order; Supremacy, where both sides fight over objectives; and Campaign, which plays out across a series of maps.
Can I use Workshop maps?
Yes. Rising Storm 2 supports the Steam Workshop. Subscribe the server to the maps and mutators you want and add the maps to your map cycle; players download them when they join.
Does the Rising Storm 2 server run on Linux?
No. The dedicated server is a Windows build only, so it runs on a Windows server.
Is the game still updated?
Yes. The 1.7 quality of life update arrived in July 2026, followed by hotfixes up to 1.7.4 in August 2026. Update the server after each patch so players can join.
How do I manage players and maps?
Through WebAdmin, the browser panel of Tripwire’s Unreal Engine 3 servers, where you change maps, kick or ban players and edit the map cycle.
Is there anti-cheat?
Yes. The game client runs Easy Anti-Cheat, and players connect to the server through it.
Can I make the server private?
Yes. Set a game password and only players who know it can join, for clan training or closed events.
Ready to deploy to Vietnam?
Tell us your slot count, game modes and maps, and we will help you pick the right Rising Storm 2 server.