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Squad 44 server hosting for WWII battles

Squad 44, formerly Post Scriptum, puts 50 players against 50 on large WWII battlefields. Run your own server for your clan or community, with the maps, mods and rules you choose.

  • Squad 44 Dedicated Server for Windows and Linux
  • 50 versus 50 combined arms battles
  • Commander, infantry, armour and logistics
  • Steam Workshop mods
Players
50 versus 50
PortsSet the game port with -Port and the query port with -QueryPort.
10027 UDP · query 10037 UDP
Server
Squad 44 Dedicated Server, Windows and Linux
Mods
Steam Workshop
Maps
Over 20, across 6 theatres
Name
Squad 44, formerly Post Scriptum

Roles

  • Commander
  • Infantry
  • Armour
  • Logistics
  • Steam Workshop
  • Linux

Game facts from the official Squad 44 site, the Steam store page and app data, cross-checked with LinuxGSM, in October 2026.

  • DDoS protection
  • 20 game server locations

Squad 44 plans are being prepared

Tell us your player count, your mods and whether you run events or a public server, and our team will reply with the options. Or open a ticket and we will let you know when the plans are online.

How much does a Squad 44 server need?

Squad 44 runs up to 100 players on large maps, so a fast CPU matters most. Mods and full servers raise memory use.

How much does a Squad 44 server need?
Feature
Clan Up to 40 players
Community Up to 80 players
Recommended Full battle Up to 100 players
Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore. 8 GB 12 GB 16 GB
CPU coresAn Unreal Engine server: a few fast cores matter more than many slow ones. 3 4 4–6
Disk spaceRoom for the game files, the world and its backups, plus updates and mods. 80 GB 80 GB 100 GB
TeamsTwo teams of up to 50 players each. 20 v 20 40 v 40 50 v 50
Typical use Clan training and events A community server Full public battles
  • Clan

    Up to 40 players

    Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
    8 GB
    CPU coresAn Unreal Engine server: a few fast cores matter more than many slow ones.
    3
    Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
    80 GB
    TeamsTwo teams of up to 50 players each.
    20 v 20
    Typical use
    Clan training and events
  • Community

    Up to 80 players

    Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
    12 GB
    CPU coresAn Unreal Engine server: a few fast cores matter more than many slow ones.
    4
    Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
    80 GB
    TeamsTwo teams of up to 50 players each.
    40 v 40
    Typical use
    A community server
  • Recommended

    Full battle

    Up to 100 players

    Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
    16 GB
    CPU coresAn Unreal Engine server: a few fast cores matter more than many slow ones.
    4–6
    Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
    100 GB
    TeamsTwo teams of up to 50 players each.
    50 v 50
    Typical use
    Full public battles

Offworld publishes no server hardware figures; these starting points are our estimate for a 100-player Unreal Engine server. Disk follows the catalogue install size plus updates and mods.

Battles, roles and mods

What your players get on a Squad 44 server.

50 versus 50

Two sides of up to 50 players fight for objectives across large WWII maps.

Commander

The commander calls in support such as artillery and air strikes and leads the squads.

Infantry, armour and logistics

Players join infantry, armoured or logistic sections; tank crews fight as a team of four.

Historic battlefields

More than 20 battlefields across six theatres of the war.

Workshop mods

Squad 44 supports the Steam Workshop, and Offworld made a modding kit available to the community.

Set up your Squad 44 server

Four steps from order to the first battle.

  1. Pick a size

    Decide on your player count and mods, and pick a size from the table above.

  2. Pick a location

    Choose the one closest to your players from our 20 game server locations.

  3. Set name, admins and maps

    Name the server, add your admins, choose the map rotation and add Workshop mods if you use them.

  4. Muster your players

    Players find the server in the in-game browser and join the battle.

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Frequently asked questions

Still have a question? Send us a message and our team will reply by email.
Is Squad 44 the same game as Post Scriptum?

Yes. Post Scriptum was renamed Squad 44. The Steam store page lists it as formerly known as Post Scriptum, and the server is now the Squad 44 Dedicated Server.

How many players can join?

Squad 44 is built for 50 versus 50, so a full server holds 100 players. Many communities start smaller and grow.

Which ports does the server use?

The game port, 10027 UDP by default and set with -Port, and the query port, 10037 UDP by default and set with -QueryPort.

Does the server run on Linux?

Yes. The Squad 44 Dedicated Server on Steam has Windows and Linux builds. Players need the Windows game.

Can I use mods?

Yes. Squad 44 supports the Steam Workshop, and Offworld made a modding kit available to the community.

Can I run private servers?

Yes. Offworld supports both official and private dedicated servers for Squad 44.

What roles are there?

A commander who calls in artillery and air strikes, and infantry, armoured and logistic sections with roles such as medic, machine-gunner and tank crew.

How many maps are there?

More than 20 historic battlefields across six theatres of the Second World War.

What should I do after a game update?

Update the server as well and restart it. Players on the new version cannot join a server that is still on the old one.

Ready for the front line?

Tell us your player count and mods, and we will help you pick the right Squad 44 server.

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