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Astroneer server hosting for your expedition

Explore, terraform and build bases on a solar system that stays online. An Astroneer dedicated server doubles the crew from four to eight and keeps your save running when the host logs off.

  • Official ASTRONEER Dedicated Server
  • Up to 8 players instead of 4 in normal co-op
  • Bring your own save and set the owner
  • For Steam players on a self-hosted server
PlayersNormal co-op is for 2 to 4 players; dedicated servers allow up to 8.
Up to 8
PortSet under [URL] as Port= in Engine.ini; the port must also be open in the firewall.
8777 (Engine.ini)
PlatformsSystem Era says Xbox and Microsoft Store players only join servers from Microsoft-preferred providers.
Steam on self-hosted servers
Settings
AstroServerSettings.ini
Owner
OwnerName · OwnerGuid
Saves
NAME$date.savegame

Options

  • 8 players
  • Owner account
  • Your own save
  • Engine.ini
  • AstroServerSettings.ini

Game facts from System Era’s dedicated server guide, the official Astroneer wiki and the Steam store, checked in October 2026.

  • DDoS protection
  • 20 game server locations

Astroneer plans are being prepared

Tell us your crew size and whether you bring a save, and our team will reply with the options. Or open a ticket and we will let you know when the plans are online.

How much RAM does an Astroneer server need?

A server holds up to eight players, so the size of your bases, vehicles and automation decides the load.

How much RAM does an Astroneer server need?
Feature
Small crew Up to 4 players
Recommended Full server Up to 8 players
Big bases Up to 8 players, heavy automation
Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore. 4 GB 6 GB 8 GB
CPU coresRails, vehicles and automated factories are simulated on the server, so busy bases need faster cores. 2 2–3 3–4
Disk spaceRoom for the game files, the world and its backups, plus updates and mods. 10 GB 10 GB 15 GB
Typical use Friends on a new save A full crew of eight Large automated bases on several planets
  • Small crew

    Up to 4 players

    Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
    4 GB
    CPU coresRails, vehicles and automated factories are simulated on the server, so busy bases need faster cores.
    2
    Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
    10 GB
    Typical use
    Friends on a new save
  • Recommended

    Full server

    Up to 8 players

    Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
    6 GB
    CPU coresRails, vehicles and automated factories are simulated on the server, so busy bases need faster cores.
    2–3
    Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
    10 GB
    Typical use
    A full crew of eight
  • Big bases

    Up to 8 players, heavy automation

    Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
    8 GB
    CPU coresRails, vehicles and automated factories are simulated on the server, so busy bases need faster cores.
    3–4
    Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
    15 GB
    Typical use
    Large automated bases on several planets

System Era publishes no server hardware figures. These starting points are derived from the 3 GB install and the eight-player limit; big automated bases need more.

Owner, saves and platforms

How an Astroneer dedicated server is set up, and who can join it.

Owner account

Write your Steam name in OwnerName. The first player who joins with that name becomes the owner, and the server stores their ID in OwnerGuid.

Your own save

Copy a save named NAME$date.savegame into the SaveGames folder and point ActiveSaveFileDescriptiveName at the part before the $.

Public IP and port

Set PublicIP in AstroServerSettings.ini and the port in Engine.ini; players connect to that address.

Eight explorers

Normal co-op stops at four players. A dedicated server takes up to eight.

Who can join

Self-hosted servers are for Steam players. Xbox and Microsoft Store players can only use servers from Microsoft-preferred providers.

Edit while stopped

Change the .ini files only while the server is offline; edits made while it runs are not saved.

Set up your Astroneer server

Four steps from launch pad to your crew in orbit.

  1. Pick a size

    Use the table above: most crews of up to eight are well served by 6 GB.

  2. Pick a location

    Choose the one closest to your crew from our 20 game server locations.

  3. Set the owner and save

    Enter your Steam name as OwnerName and, if you have one, upload your save and set its name.

  4. Join with the address

    In Astroneer, add the server with its address and port, then invite your crew.

Other game servers you might like

Satisfactory

Co-op factories with Steam and Epic crossplay and your own saves.

Learn more

Space Engineers

Persistent worlds with PCU limits, mods and console crossplay.

Learn more

Core Keeper

An underground world for up to 8 players, from every PC store.

Learn more

Astro Colony

Co-op colonies and conveyor networks on the official server.

Learn more

Aloft

Floating islands for up to 8 players, listed or by room code.

Learn more

Frequently asked questions

Still have a question? Send us a message and our team will reply by email.
How many players can join an Astroneer server?

Up to eight. Normal Astroneer co-op is for 2 to 4 players; a dedicated server raises that to eight.

Which platforms can join a self-hosted Astroneer server?

Steam players. System Era’s guide says Xbox and Microsoft Store players can only join servers from Microsoft-preferred providers, not servers that others run themselves, and it also lists PlayStation 4 as able to join any dedicated server. Switch has no dedicated server option.

Which port does the server use?

The port set in Engine.ini under [URL], 8777 in System Era’s example. Open it in the firewall as well.

How do I become the owner of the server?

Put your Steam name in OwnerName and leave OwnerGuid at 0 in AstroServerSettings.ini. The first player who connects with that name becomes the owner, and their ID is written to the file. To hand over ownership, replace the name.

Can I bring my existing save?

Yes. Copy the .savegame file into the server’s Astro\Saved\SaveGames folder. Its name follows NAME$date.savegame; set ActiveSaveFileDescriptiveName in AstroServerSettings.ini to the part before the $.

Why are my settings changes lost?

The .ini files must be edited while the server is offline. Changes made while it runs are not saved.

What is PublicIP for?

PublicIP in AstroServerSettings.ini is the public address of the server, the one players use to connect.

Can I use mods on the server?

System Era warns that modifying the game, or connecting to its backend services to bypass unlocks, leads to an immediate ban. Run the server as the game ships it.

Does the server run on Linux?

System Era’s guide covers the Windows server, ASTRONEER Dedicated Server in the Steam tools (app 728470). Linux is not covered by the official guide.

Ready to launch your expedition?

Tell us your crew size and save, and we will help you pick the right Astroneer server.

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