No More Room in Hell server hosting for co-op survival
Run your own No More Room in Hell server for up to eight survivors. Rotate objective and survival maps, add Workshop content and manage the server with rcon and SourceMod.
- Official No More Room in Hell dedicated server
- Co-op for up to eight players
- Objective and survival game modes
- Metamod:Source and SourceMod plugins
- Players
- Up to 8 (co-op)
- PortOnly UDP 27015 is needed for play; RCON uses TCP on the same port.
- 27015 UDP · RCON 27015 TCP
- Game modes
- Objective and survival
- Plugins
- Metamod:Source · SourceMod
- Config
- cfg/server.cfg
- Server
- srcds for Windows and Linux
Options
- Objective maps
- Survival maps
- Workshop maps
- SourceMod
- rcon
- Vote kick
Game facts from the official No More Room in Hell wiki, the Steam store page and AlliedModders, checked in October 2026.
- DDoS protection
- ٢٠ game server locations
No More Room in Hell plans are being prepared
Tell us how many servers you need and which maps and plugins you run, and our team will reply with the options. Or open a ticket and we will let you know when the plans are online.
How much does a No More Room in Hell server need?
A Source engine server for eight players is light. Plugins, large custom maps and running several servers add up.
Find your size
| Feature |
Small group
Up to 4 players
|
Recommended Full team
Up to 8 players
|
Two servers
Two servers of eight players
|
|---|---|---|---|
| Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore. | 1 GB | 2 GB | 4 GB |
| CPU coresThe game simulates the world mostly on one thread, so fast cores matter more than many cores. | 1–2 | 2 | 4 |
| Disk spaceRoom for the game files, the world and its backups, plus updates and mods. | 20 GB | 20 GB | 40 GB |
| Map typesObjective maps send survivors through tasks to an extraction; survival maps hold zones against waves. | Objective or survival | Objective or survival | One mode per server |
| Typical use | Friends on stock maps | A public co-op server with plugins | Objective and survival side by side |
-
Small group
Up to 4 players
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 1 GB
- CPU coresThe game simulates the world mostly on one thread, so fast cores matter more than many cores.
- 1–2
- Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
- 20 GB
- Map typesObjective maps send survivors through tasks to an extraction; survival maps hold zones against waves.
- Objective or survival
- Typical use
- Friends on stock maps
-
Recommended
Full team
Up to 8 players
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 2 GB
- CPU coresThe game simulates the world mostly on one thread, so fast cores matter more than many cores.
- 2
- Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
- 20 GB
- Map typesObjective maps send survivors through tasks to an extraction; survival maps hold zones against waves.
- Objective or survival
- Typical use
- A public co-op server with plugins
-
Two servers
Two servers of eight players
- Memory (RAM)Working memory for the world, the players and every mod. Leave headroom: memory use grows as players explore.
- 4 GB
- CPU coresThe game simulates the world mostly on one thread, so fast cores matter more than many cores.
- 4
- Disk spaceRoom for the game files, the world and its backups, plus updates and mods.
- 40 GB
- Map typesObjective maps send survivors through tasks to an extraction; survival maps hold zones against waves.
- One mode per server
- Typical use
- Objective and survival side by side
The developers publish no server hardware figures; these starting points are our estimate for a Source engine server. Disk follows the catalogue install size plus room for maps and updates.
Modes, maps and server tools
A classic Source engine server with everything that comes with it.
Objective maps
Survivors complete tasks that change from round to round and reach the extraction zone before time runs out.
Survival maps
The team defends zones against waves of zombies, with supply drops along the way and extraction if the zones hold.
Workshop and custom maps
No More Room in Hell supports the Steam Workshop and includes level editing tools, so your rotation can grow beyond the stock maps.
SourceMod
Metamod:Source and SourceMod support the game, for admin menus, map votes and other plugins.
rcon
Set rcon_password in server.cfg and change maps or kick players remotely.
Set up your No More Room in Hell server
Four steps to your first extraction.
-
Choose maps and plugins
Decide between objective and survival, stock or Workshop maps, and whether you use SourceMod. Then pick a size above.
-
Pick a location
Choose the one closest to your players from our ٢٠ game server locations.
-
Edit server.cfg
Set hostname, a password if you want one and rcon_password, and choose the start map, for example nmo_broadway.
-
Gather your survivors
Players find the server in the browser or connect from the console with the address and port 27015.
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Frequently asked questions
How many players can join?
No More Room in Hell is a co-op game for up to eight players. Set the limit with -maxplayers when the server starts.
Which ports does the server use?
Only UDP 27015 is needed for play. RCON runs on TCP 27015; open it only if you use remote administration.
Which game modes are there?
Objective, where survivors complete changing tasks and reach the extraction before time runs out, and survival, where they defend zones against waves until extraction arrives.
Does the server run on Linux?
Yes. The dedicated server is available for Windows and Linux. On Linux, run it as a normal user rather than root.
Can I use SourceMod?
Yes. Metamod:Source and SourceMod list No More Room in Hell among their supported games, so you can add admin tools, map votes and other plugins.
Can I run Workshop and custom maps?
Yes. The game supports the Steam Workshop and ships with level editing tools, so community maps can join your rotation next to the stock maps.
Which map does the server start with?
The one you set with +map, for example nmo_broadway. Change maps later with the map and changelevel commands.
How do I administer the server?
Set rcon_password in cfg/server.cfg and send commands such as changelevel and kick with rcon. Players can also vote to kick; sv_votekick_timer sets the vote time.
Do players need to buy the game?
No. No More Room in Hell is free to play on Steam for Windows and Linux.
Ready to survive the night?
Tell us your maps and plugins, and we will help you pick the right No More Room in Hell server.